Phil Sabin kindly agreed to give Optio a whirl. We did Amphopolis as the armies are small and the troops types few. After the game he gave some useful input but I don't know if it's really his cup of tea. Report here. (https://wargamingwithoutdice.blogspot.com/2024/06/amphipolis-again-with-new-opponent.html)
(https://i.imgur.com/Vymfglm.png)
nice work. Useful to get Phil's input
I did a punt for Legion in the post. Still one of my favourite Ancients hex and dice games.
Completely by the way, I created a VASSAL module for Phil's FD Lite fighter game. Available here (https://vassalengine.org/wiki/Module:Fighter_Duel_Lite) on the VASSAL website but there'll be an amended version soon.
Legion is a worthwhile game
Interesting to see you use the same starting tactics against different opponents. Would it work a third time?
Your Athenian general has quite good eyesight to spot problems all the way across the line.
:P
Quote from: dwkay57 on July 11, 2024, 09:24:41 AMInteresting to see you use the same starting tactics against different opponents. Would it work a third time?
Your Athenian general has quite good eyesight to spot problems all the way across the line.
They were small armies - he was aware of a problem 400m away. Even in big armies the general could dance around the place (Gaugamela frex). And don't forget the Golden Rule:
Always let the player do more than an historical general could.
400m doesn't sound too far - even I might make out something at that distance.
In face-to-face games it is more difficult to make players stick to what their model figures might reasonably know, so your golden rule applies. However, in solo games it is a bit easier. In my two most recent battles, the army commanders were playing inside-right and decided to advance into a valley. This meant they didn't know their left-wingers had gone home until the enemy was upon them.