Fought the Battle of Bosworth on Tuesday, remotely, in a five-player game using the host's Battle Commander rules.
(https://blogger.googleusercontent.com/img/a/AVvXsEif9CsqbvRvmFUiV-DxV9aE9TKctiXX9Y7LgFe3w6rU4XUlmnoNUuXL8Y5c6a9nzauOc8Cvc5liF4xZliLKegt1E7oSsb0SgDnlkJM7lOnYcVmNt0VLIuxQLFg66tqrbF3DgsnucXMXWE422CjIpTi8LsoAp3VblQ0WiEFBpjs98v6NtwFe_7HoUUAyig=s1242)
Battle report is chronicled at,
https://palousewargamingjournal.blogspot.com/2022/01/battle-of-bosworth.html (https://palousewargamingjournal.blogspot.com/2022/01/battle-of-bosworth.html)
For another write up from Richard III's point of view, see Graham Evans' blog
https://wargaming4grownups.blogspot.com/2022/01/horrible-henry-and-rotten-richard-come.html
It is interesting to read both commander's perspectives on what they were attempting to do, what worked and what didn't etc.
That looks great.
How about some detail about the fight mechanism please?
martin :)
Quote from: martin on January 05, 2022, 04:34:50 PM
That looks great.
How about some detail about the fight mechanism please?
martin :)
Martin, since the rules are unpublished and in playtest, let me check with the designer to see if a preview of the rules' processes and mechanisms are permissible.
OK. I had not realised that.
Maybe best to keep it hush hush.
At Historicon some years ago FOG had a roped off area and asked players to sign a secrecy agreement.
martin :)